[HEADER]
VERSION=1

[BASIC]
WHEELBASE=0.8791							; Wheelbase distance in meters
CG_LOCATION=0.636446365601183						; Front Weight distribution in percentance

[ARB]
FRONT=0								; Front antiroll bar stifness. in Nm
REAR=0								; Rear antiroll bar stifness. in Nm


[FRONT]
TYPE=DWB
BASEY=-0.318								; Distance of CG from the center of the wheel in meters. Front Wheel Radius+BASEY=front CoG. Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=0.001								; Track width in meters (from pivot 3D placement of the 3d model of a wheel)
ROD_LENGTH=0.0060						; push rod length in meters. positive raises ride height, negative lowers ride height.
HUB_MASS=5								; masse sospese anteriori

WBCAR_TOP_FRONT=	0.300, 0.040, 0.080
WBCAR_TOP_REAR=		0.300, 0.040, -0.300
WBCAR_BOTTOM_FRONT=	0.300, -0.040, 0.080
WBCAR_BOTTOM_REAR=	0.300, -0.040, -0.300
WBTYRE_TOP=			0.000, 0.040, 0.0319
WBTYRE_BOTTOM=		0.000, -0.040, 0.0319
WBCAR_STEER=		0.300, 0.040, 0.080
WBTYRE_STEER=		0.000, 0.040, 0.080

TOE_OUT=-0.0							; Toe-out expressed as the length of the steering arm in meters
STATIC_CAMBER=0.0					; Static Camber in degrees. Actual camber relative to suspension geometry and movement, check values in game

SPRING_RATE=33000						; Wheel rate stifness in Nm. Do not use spring value but calculate wheel rate
PROGRESSIVE_SPRING_RATE=0			; progressive spring rate in N/m/m
BUMP_STOP_RATE=60000						; bump stop spring rate
BUMPSTOP_UP=0.040						; meters to upper bumpstop from the 0 design of the suspension
BUMPSTOP_DN=0.005						; meters to bottom bumpstop from the 0 design of the suspension
PACKER_RANGE=0.500						; Total suspension movement range, before hitting packers

DAMP_BUMP=1000							; Damper wheel rate stifness in N sec/m in compression
DAMP_FAST_BUMP=700
DAMP_FAST_BUMPTHRESHOLD=0.120
DAMP_REBOUND=1200						; Damper wheel rate stifness in N sec/m in rebound
DAMP_FAST_REBOUND=700
DAMP_FAST_REBOUNDTHRESHOLD=0.120

[REAR]
TYPE=DWB
BASEY=-0.268							; Distance of CG from the center of the wheel in meters. Rear Wheel Radius+BASEY=Rear CoG  Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=0.7
ROD_LENGTH=0.0070					
HUB_MASS=10	

WBCAR_TOP_FRONT=	1.000, 0.000, 0.500
WBCAR_TOP_REAR=		1.000, 0.000, -0.500
WBCAR_BOTTOM_FRONT=	1.000, -0.200, 0.500
WBCAR_BOTTOM_REAR=	1.000, -0.200, -0.500
WBTYRE_TOP=			0.030, 0.100, -0.000
WBTYRE_BOTTOM=		0.030, -0.100, 0.100
WBCAR_STEER=		1.000, -0.200, -0.500
WBTYRE_STEER=		0.030, -0.100, -0.100

TOE_OUT=-0.0
STATIC_CAMBER=0.0

SPRING_RATE=18000
PROGRESSIVE_SPRING_RATE=0
BUMP_STOP_RATE=50000
BUMPSTOP_UP=0.040
BUMPSTOP_DN=0.010
PACKER_RANGE=0.500

DAMP_BUMP=500	
DAMP_FAST_BUMP=500	
DAMP_FAST_BUMPTHRESHOLD=0.120					
DAMP_REBOUND=700	
DAMP_FAST_REBOUND=700	
DAMP_FAST_REBOUNDTHRESHOLD=0.120						

[GRAPHICS_OFFSETS]
WHEEL_LF=-0.00					;Left front graphical offset of the wheel positioning in the x axis (width). + is left - is right movement
SUSP_LF=-0.00					;Left front graphical offset of the suspension positioning in the x axis (width). + is left - is right movement
WHEEL_RF=0.00					; Right front as above
SUSP_RF=0.00				; Right front as above
WHEEL_LR=-0.00					; Left rear as above
SUSP_LR=-0.00					; Left rear as above
WHEEL_RR=0.00					; Right rear as above
SUSP_RR=0.00				; Right rear as above

[DAMAGE]
MIN_VELOCITY=40				; MINUMUM VELOCITY TO START TAKING DAMAGE
GAIN=0.0004					; AMOUNT OF STEER ROD DEFLECTION FOR IMPACT KMH
MAX_DAMAGE=0.00			; MAXIMUM AMOUNT OF STEER ROD DEFLECTION ALLOWED
DEBUG_LOG=1					; ACTIVATES DAMAGE DEBUG IN THE LOG

